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Project topic:

  • In the application, teams should present a project proposal aimed to find a solution to a specific problem which they have identified. They then design and develop ideas, tools and actions to solve this real, industry-based problem with a solution that is doable and therefore that may be of interest to the food industry and/or the food chain.
  • In this edition of the Competition Game, teams and projects must be focused on strategies and actions aimed to improve Valorizing Food Biodiversity in your country. Project proposals dealing with formulation changes; innovative production, processing or packaging; eco-preservation; innovations in distribution and logistics are some examples.
  • All teams that are accepted will work independently on the development of a solution to their problem.
  • The project does not require practical work in a lab and should instead be focused on finding the best solution to meet food company expectations in terms of health and safety risks, improvement of economic value, quality enhancement of the products, sustainability, etc.
  • Teams will submit a report of maximum 4 pages (incl. references) and a ppt presentation of maximum 20 slides. These should be submitted by 31 January 2021 by email to The report template and instructions for presentation slides can be found under Important Dates.  The submitted ppt presentation will be presented at the ISEKI-Food Final Virtual Conference 18 February 2021.


Project evaluation:

Using a set of pre-defined evaluation criteria, the Advisory Board will evaluate the projects and find the winner on the basis of:

  1. The Project: The originality of the project. The match of the project to the competition aim. The innovativeness and potential exploitability of the project (application to industry and social, economic and environmental impact). The group interaction and team work in achieving the project.
  2. The Written Report: The clarity and overall quality of the written report (project report template can soon be downloaded from the bottom of this page).
  3. The PPT Slides: The clarity and overall quality of the submitted ppt presentation.
  4. The Presentation: The clarity and overall quality of the oral presentation, including the team interaction. Responses to questions by all team members at the ISEKI-Food Final Virtual Conference. Instructions for the presentations can soon be downloaded here.


Why participate:

  • Each team of students will work on a real, food industry-based problem in sustainability and therefore improve specific knowledge and competences.
  • All students will improve group cooperation skills and awareness of the importance and benefits of teamwork in a competitive environment.
  • Project evaluation will be ‘real’, that is carried out by food industry and/or food associations who, in collaboration with academics, will evaluate the projects based on the best professional abilities in problem-solving and teamwork.
  • All students will participate in an action-oriented, participatory learning experience in which they will share knowledge and improve skills in a virtual environment.
  • If accepted by the faculty mentor, students can earn university credit for their participation in the Competition Game.

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